Would this work? Goal: In the my game, the objective is to either harness the power of the Eldritch Being or seal it away for good. Players can choose one of these opposing factions. The faction that successfully achieves its goal first wins. For the Eldritch faction, this might involve unleashing the full power of the Eldritch Being through a series of rituals and gaining specific objects while the opposing faction must gather a specific combination of ritual items and perform a sealing ritual to secure victory.I’m not sure how the cards would be set up or how this would work though, any tips?
I am working on a card game project and was wondering where you got your graphics, or did you just make them all from scratch for your most current prototype?
You can use traditional card with plastic cases and put your simple paper (with effect) in front of it. Its easier to prototype with ordinary a4 paper than real cards like that
I created a new card game from scratch with 2 sets of cards that work together. Do i need to try to patent it? Or is that close to impossible to do? Is it worth the cost to patent a card game?
Hi Elliot! I want to make a card game, it's basically Mafia, but I just want to make one for me and my friends. I'm not going to sell it.Should I make the box for the cards out of cardboard?
Is there a printer made for printing on blank playing cards (as i think he uses those for his card) and if so what does he use and what is the cheaper/cheaper option?
I have just made a game. My game is going to be sold to raise money for 4 animal rescue charity. I'm worried about the game being copied and sold for personal profit. I'm happy to give it free to animal charities outside of North Cyprus but I want protect it from greed. Any advise would be greatly appreciated.
Just throwing this out here. If you use colored backed sleeves you can just print the front and load it in with a card and it feels almost exactly like playing a TCG
Hi Elliott, my friends and I are working on a card game and we just finished our first prototype! Our plan is to show it to more people and use your strategy with the card selves, thanks! I was wondering what manufacturing company you used to produce your final prototype?
Developing the gameplay of your game whether it be a card game or any game for that matter is of paramount important. You can have the most beautiful graphics on or cards or such but if the game is not fun to play, people will not play your game.
You said your going "just into photoshop, changing something" – meaning you did the layout/template with photoshop? Have you done any tutorials to get used to creating cards templates? It sure is a matter of time and money to get used to photoshop. Any other recommendations for creating card templates?
Pitfalls, mistakes and overlooks are part of the whole process as well. No one can make a game perfectly the first time. Jus like in the movie The Matrix, everybody falls the first time they do that jump program. But with that aside, you have a well made game. Great video.
Now it's 6 months after posting this video, how's the process going have you gotten any success from your game yet?I only ask because I've been in the process of making my own card game on and off for the last 12 months, (mine is like a strategic, battle game with the goal of taking down your opponents boss cards). I'm getting closer to finishing my last few cards and nearly at the point of play testing. It's been fun making, I've hit a couple of snags throughout this process (like running out of character names and abilities). I was also stuck on how I'd go about printing mine but your video has given me a few ideas to work on
1: Save 50% of your time by not drawing a back. White is fine and doesn't matter. If it's used to show a 'type' of card to separate it from others using back, then mark it with a color dot or symbol.2: Do NOT draw borders. They don't matter. Professional printers HATE borders and will charge you a premium to print cards like that. The reason being that manufactures are not perfect and not that accurate. They often cut past the bleed edge of misaligned prints and wasted material. Then pass that cost on to you.3: Don't become emotionally attached to a game mechanic. Since we make the game, the rules feel simple. When others play it, they can get very confused and require changes.
great video thanks for the tips! I also have a card game that i have printed cards but i should of done the whole blank cards first. /facepalm i had cards printed in china using Magic the gathering and random internet images lol dont say anything. cost me $155 ouch! but ill be making you tubevideos in the near future. Game is called Oderal, subscribed and thumbed it up.
Congrats on how far you've come. Some gorgeous prototypes.Honestly, your first prototype is probably nicer-looking than any prototype I've ever made. I'd encourage folk to not worry about the look of the game so much and instead JUST worry about the rules-pertinent info for your first prototype. That way, you can get it to the table MUCH faster. And it's faster to write a couple of words on a blank card than edit a file, print, cut, and slide into a card.I found it interesting (and slightly sad) that you talk about playtesting as a way of spreading the word about your game. Whilst being aware of this potential is good (and asking folk if they'd like to join your mailing list is reasonable), playtesting really should be seen as a way of identifying faults or possible improvements and making the game the best it can be.
I came here via your Board Game Design Lab Community post. This was a great video, especially for those who have never attempted to design a game, but want to. You had some top tips there with using a printer and card sleeves, instead of hand drawn changes; I for one remember those days when I did the same and man was it a ball ache 🙂 I'll be following your journey with your game, it looks very interesting. Finally, since I'm a professional artist/illustrator and designer; if you need any critiques/advice/direction for the art and design of it please don't hesitate to hook me up on facebook (since we follow each other on there).
I am a digital artist and in case anyone need some designs feel free to reachout to me in the comment.
Would this work? Goal: In the my game, the objective is to either harness the power of the Eldritch Being or seal it away for good. Players can choose one of these opposing factions. The faction that successfully achieves its goal first wins. For the Eldritch faction, this might involve unleashing the full power of the Eldritch Being through a series of rituals and gaining specific objects while the opposing faction must gather a specific combination of ritual items and perform a sealing ritual to secure victory.I’m not sure how the cards would be set up or how this would work though, any tips?
this video was (ATLEAST) made before october 2022
2023 this was made a year ago
I am working on a card game project and was wondering where you got your graphics, or did you just make them all from scratch for your most current prototype?
You can use traditional card with plastic cases and put your simple paper (with effect) in front of it. Its easier to prototype with ordinary a4 paper than real cards like that
I created a new card game from scratch with 2 sets of cards that work together. Do i need to try to patent it? Or is that close to impossible to do? Is it worth the cost to patent a card game?
Can you print directly onto the cardblank from Amazon?
What manufacture are you using?
Hi Elliot! I want to make a card game, it's basically Mafia, but I just want to make one for me and my friends. I'm not going to sell it.Should I make the box for the cards out of cardboard?
I can relate to the first thing you mentioned. 300+ cards me and my friend made by hand.
Is there a printer made for printing on blank playing cards (as i think he uses those for his card) and if so what does he use and what is the cheaper/cheaper option?
I have just made a game. My game is going to be sold to raise money for 4 animal rescue charity. I'm worried about the game being copied and sold for personal profit. I'm happy to give it free to animal charities outside of North Cyprus but I want protect it from greed. Any advise would be greatly appreciated.
Thanks for all the info!👍
Just throwing this out here. If you use colored backed sleeves you can just print the front and load it in with a card and it feels almost exactly like playing a TCG
İ've got a great idea for a card game but i cant publish or even print it pyschially
this deck looks like fun to play
Really helpful video. Thank you. The final cards look great! Who was the manufacturer that produced them?
Pebis
Hi Elliott, my friends and I are working on a card game and we just finished our first prototype! Our plan is to show it to more people and use your strategy with the card selves, thanks! I was wondering what manufacturing company you used to produce your final prototype?
How would I do it with cards of different sizes?
Thank you! for making this video. I'm looking forward to watching it 💛
I love this video 👏👏👏What company did you use to create the final version and what professional printer did you use?Do you recommend game crafter?
I’ve been working on tcg for about a decade I just need some direction for how to get them out there
Thanks for posting this video! I've been searching for this type of content for months!!
Can i ask i create a card game but
Developing the gameplay of your game whether it be a card game or any game for that matter is of paramount important. You can have the most beautiful graphics on or cards or such but if the game is not fun to play, people will not play your game.
You said your going "just into photoshop, changing something" – meaning you did the layout/template with photoshop? Have you done any tutorials to get used to creating cards templates? It sure is a matter of time and money to get used to photoshop. Any other recommendations for creating card templates?
Thank you very much for sharing this knowledge! Going into this for the first time and you may have saved me a ton of time.
Pitfalls, mistakes and overlooks are part of the whole process as well. No one can make a game perfectly the first time. Jus like in the movie The Matrix, everybody falls the first time they do that jump program. But with that aside, you have a well made game. Great video.
If I made my own card game it’ll be called cards against kids
using a dry erase poker size card is also good for prototyping as you can reuse it
You are really creative with your card game
Yeah ik this is 8 months ago but dam the creativeness is wild
I creat my card game TCG
How much was manufacturing can you give a range please
Great video 📹 👍
thank you
Thanks for the video
Would love to hear more about your manufacturer process and copyrighting as well as start up costs 🙂
Now it's 6 months after posting this video, how's the process going have you gotten any success from your game yet?I only ask because I've been in the process of making my own card game on and off for the last 12 months, (mine is like a strategic, battle game with the goal of taking down your opponents boss cards). I'm getting closer to finishing my last few cards and nearly at the point of play testing. It's been fun making, I've hit a couple of snags throughout this process (like running out of character names and abilities). I was also stuck on how I'd go about printing mine but your video has given me a few ideas to work on
1: Save 50% of your time by not drawing a back. White is fine and doesn't matter. If it's used to show a 'type' of card to separate it from others using back, then mark it with a color dot or symbol.2: Do NOT draw borders. They don't matter. Professional printers HATE borders and will charge you a premium to print cards like that. The reason being that manufactures are not perfect and not that accurate. They often cut past the bleed edge of misaligned prints and wasted material. Then pass that cost on to you.3: Don't become emotionally attached to a game mechanic. Since we make the game, the rules feel simple. When others play it, they can get very confused and require changes.
Can you help me name my card game Id like a two word name second word being fusion but don’t know what to use for first part of the name
What manufacturer are you using?
Finally an English YouTube
you can also laminate cards for prototypes to make them feel more like playing cards as well.
great video thanks for the tips! I also have a card game that i have printed cards but i should of done the whole blank cards first. /facepalm i had cards printed in china using Magic the gathering and random internet images lol dont say anything. cost me $155 ouch! but ill be making you tubevideos in the near future. Game is called Oderal, subscribed and thumbed it up.
Hi
Congrats on how far you've come. Some gorgeous prototypes.Honestly, your first prototype is probably nicer-looking than any prototype I've ever made. I'd encourage folk to not worry about the look of the game so much and instead JUST worry about the rules-pertinent info for your first prototype. That way, you can get it to the table MUCH faster. And it's faster to write a couple of words on a blank card than edit a file, print, cut, and slide into a card.I found it interesting (and slightly sad) that you talk about playtesting as a way of spreading the word about your game. Whilst being aware of this potential is good (and asking folk if they'd like to join your mailing list is reasonable), playtesting really should be seen as a way of identifying faults or possible improvements and making the game the best it can be.
I came here via your Board Game Design Lab Community post. This was a great video, especially for those who have never attempted to design a game, but want to. You had some top tips there with using a printer and card sleeves, instead of hand drawn changes; I for one remember those days when I did the same and man was it a ball ache 🙂 I'll be following your journey with your game, it looks very interesting. Finally, since I'm a professional artist/illustrator and designer; if you need any critiques/advice/direction for the art and design of it please don't hesitate to hook me up on facebook (since we follow each other on there).
Link to the interview?