How to play Dos
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RULES:
The object of the game is to be the first player to score 200 points. You score points each round by being the first player to get rid of all the cards in your hand. Setup. Pick a player to deal. Shuffle the deck and deal each player 7 cards. Place the deck face down on the table and flip over the top two cards, called the center row.
The player left of the dealer goes first then play proceeds clockwise. On your turn, you must either match one or both cards in the center row; or draw a card from the draw pile.
To match a single number, play a card from your hand that has the same number value as one of the cards in the center row. If this card also happens to have the same color as the card in the center row, then at the end of your turn place one card from your hand faceup, adding to the center row.
To match a double number, play 2 cards from your hand (and only 2) that add up to the total of one of the center row cards, placing both cards on top of it. If both cards happen to have the same color as the center row card, then at the end of your turn place one card from your hand face up, adding to the center row; then every other player draws 1 card from the draw pile.
After you play a match on a center row card you are allowed to play again on another center row card that hasn’t already been played on this turn.
If you cannot, or do not want to make a match, you must draw 1 card. If you NOW can make a match and would like to, you may do so. If you don’t play a card, lay one card faceup in the center row. To end your turn, discard all the piles of cards in the center row that have more than 1 card on them. Single cards stay. If there are now fewer than 2 center row cards, flip over cards from the draw pile into the center row until there are 2. Finally, if you scored any color bonuses, place those cards in the center row now.
There are two special cards. The wild DOS card counts as 2 of any color. You decide what its color is when you play it. The Wild # symbol card counts as any number from 1 to 10 in that card’s color. You decide what its number is when you play it. If either wild card is faceup in the center row, then you decide what color or number it is when you match to it.
Whenever you have exactly 2 cards in your hand, you must say “DOS!” (meaning 2). If you don’t and another player catches, you must immediately draw 2 cards, unless currently it is your turn, then, you must wait until the end of your turn to draw the two cards.
The first player to get rid of all the cards in their hand ends the round. Apply any double matching color bonuses then score points. The player that went out earns points based on all the remaining cards in other players’ hands. Number cards 1 and 3-10 are worth their face value. Each Wild dos is worth 20 points and each wild # symbol is worth 40 points. If no player has 200 points or more, gather up all the cards, shuffle and play another round with the winner of the previous round dealing the next. The first player to get 200 or more points wins!